23-02-2020 Today I’ve spent some time making a list of all the things I need for my game. It takes place in a house, which means I need to build a house with a lot of rooms, which are all decorated (to a certain degree). Since the player doesn’t actually get to leave the house,Continue reading “Week 3”
Author Archives: Cameron
Week 2
13-02-2020 Today was the second class of Building Playful Worlds. We focused on triggers and how to change the color of a pillar by colliding with a trigger placed in the world. Before we started, I already had a little bit of an idea of how to get that to work. What I wanted toContinue reading “Week 2”
Week 1
03-02-2020 Today, we started with Building Playful Worlds. I’ve worked in Unity before, but that’s already two years ago. Luckily I still remembered a lot, which helped with keeping up in class. I’m excited to work in Unity again, because I remember having a lot of fun working in it for my graduation project inContinue reading “Week 1”