11-06-2020 Today, during class, I’ve finished all of the core gameplay and the assignment requirements for this class. However, this doesn’t mean I’m completely finished with the game. Here a list of things I’d like to add in: Character animations: right now, the character only has one sprite which moves around. I don’t mind thisContinue reading “BPW 2 – Week 5”
Author Archives: Cameron
BPW 2 – Week 4
04-06-2020 Today we had class again. Yesterday, I briefly looked into light baking in Unity in 2D with the URP, but I couldn’t find how to turn it on. So naturally I decided to ask it in class today. Apparently Unity handles everything when you turn on BGI, so that’s why I couldn’t find theContinue reading “BPW 2 – Week 4”
BPW 2 – Week 3
28-05-2020 Today I finished decorating the interior of the diner. I managed to draw a nice looking booth and added it in. I also added some curtains to the windows. It also turns out that I misunderstood part of the assignment, which is a little unfortunate to be honest, but luckily it’s still fixable withoutContinue reading “BPW 2 – Week 3”
BPW 2 – Week 2
21-05-2020 I didn’t work much today on the project, because I was mainly focused on another project and I spent the entire afternoon playing a video game with friends. I really just wanted to use this day as a relaxation day and it was really nice. I’ve worked a little on a pixel art jukeboxContinue reading “BPW 2 – Week 2”
BPW 2 – Week 1
14-05-2020 Today, we received the new assignment for Building Playful Worlds 2. I decided to use the following pictures for my own environment: The left image is the theme / atmosphere I want to use. The right image is the setting of my environment. I worked on a moodboard today to visualize my current idea.Continue reading “BPW 2 – Week 1”
Week 8
26-03-2020 I should’ve definitely been doing other things today but I focused mostly on BPW and I got a few things done. For starters, I added in the “you vault off the stairs and die” option. The trigger isn’t that big, which means that sometimes when you jump you miss it and live. That’s fine,Continue reading “Week 8”
Week 7
20-03-2020 I’m almost finished with decorating the house. Every room except for the bathroom is decorated now. I still have to color everything, but that shouldn’t take too long. Here is a list of everything I still have to do: Make models for the bathroom and place them in the room Give all models aContinue reading “Week 7”
Week 6
12-03-2020 I updated my idea for my cut scene again. I hope I won’t have to change anything about it anymore. The cut scene is triggered when the player walks forward. A camera will be on the key, which is in a box. The camera moves around it and right before it begins to moveContinue reading “Week 6”
Week 5
05-03-2020 Finally had a motivation boost today and I got a lot of things done. I rearranged the rooms at the lower level and also added rooms at the top floor. I made some triggers, which will open doors to different rooms eventually. Right now they only make the doors disappear, because I don’t haveContinue reading “Week 5”
Week 4
01-03-2020 Today I decided to get rid of the lightning script, because I didn’t get it to work properly. I’ll try to add lightning in later, if I have spare time. I added some walls, but other than that I didn’t get much done today. I’ve been feeling a little ill this weekend. Tomorrow IContinue reading “Week 4”