21-05-2020
I didn’t work much today on the project, because I was mainly focused on another project and I spent the entire afternoon playing a video game with friends. I really just wanted to use this day as a relaxation day and it was really nice. I’ve worked a little on a pixel art jukebox and am about halfway done. It doesn’t look that nice yet though, so I might change some things about it at one point.
Tomorrow, I want to get the jukebox done, as well as the bar. If I have more motivation, I’ll also work on the bar stools, cupboards for behind the bar and the dining booths.
22-05-2020
Due to some unexpected personal matters, I wasn’t able to work on BPW today. Disappointing, because I was doing so well last week. I’ll do the things I was going to do today tomorrow, and hopefully I’ll get some extra stuff done as well.
23-05-2020
Today I finished the jukebox. Again, I didn’t have a lot of time today, which is why I couldn’t get anything else done. Tomorrow I’ll try to work on some more assets.
24-05-2020
I managed to finish the bar and the bar stools. It was a little tricky to get the bar done, because the player needs to be able to walk behind it, as well as in front of it. So just throwing it in a foreground sorting layer won’t work, and throwing it in the background sorting layer won’t work either. I made a counter top half and a counter bottom half and I’ll probably only give the top half a box collider that is at the bottom of the tile. The bottom half will be part of the background and the top half will be part of the foreground. That way, the player will be able to appear in front of the bar, as well as behind it.
25-05-2020
Another day in which I didn’t have time for BPW, both because of other schoolwork and some personal stuff. It’s really frustrating, because I’m starting to lose my head start with several subjects and I’m struggling to keep up with everything. Hopefully I’ll get some stuff done tomorrow. I at least want to implement the assets I already made, to see if the plan I came up with yesterday works.
26-05-2020
Today I worked on the booths, but it’s not really working. So for now, I have tables set up (still placeholders, I’ll make them look better tomorrow) instead of the classic diner booths. I also implemented the bar, the bar stools, and the jukebox, and it’s looking pretty cool so far.
27-05-2020
I redid the tables to add some shadows to it. I also drew chairs and windows and implemented them all into the game. Most of the interior is now decorated, I’m only missing the front part of it. I might place tables there as well, but I do want to try to draw some of those classic booths, because I think that would look really cool.
I also worked on a new character sprite, because the placeholder I am using right now is just terrifying. I finished a front design and worked on the front walk animation. It’s only four frames long and I don’t know how it looks in game yet, but I’ll implement it next week and try to get it to work.
This week wasn’t a good week for me, unfortunately. I’m hoping to catch up with things during next week, to make sure I can finish everything on time.



